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Civ 6 desync every turn
Civ 6 desync every turn





Can confirm that reloading doesn't work.As usual for Civ, I build empires, compete. I hope you guys fix it, I love VI way more than V. Yeah me and 6 of my friends are having the same issue. You can also try having everyone restart the game before loading the save. A workaround is to save the game and rehost the game from the save. We get desynced already on turn 2, every game, so playing multiplayer is impossible right now. Desync problem in multiplayer since the March update It was working just fine for quite some time but now it's happening every turn. This is happening for us too, it's pretty much desyncing every single turn. Has this happened with anyone else? Showing 1 - 15 of comments. My internet connection has been stable with no interruptions, so it's not that. Started playing a game with my friend earlier and once we hit a certain point, I get desync'd every turn with him as the host. (79 according to workshop subscribed files, but a few are disabled in-game) I know you posted this two years ago, but by chance is only the host supposed to change these settings or all players? also do you know if you have to restart the game/computer for changes to take effect? Thanks m8.Home Discussions Workshop Market Broadcasts.

civ 6 desync every turn civ 6 desync every turn civ 6 desync every turn civ 6 desync every turn

Hope this helps, we haven't had any issues with desyncing since changing these settings, despite having about 70 mods running. Large Send Offload (IPv4) disabled (default is enabled) Internet Protocol Version 6 (TCP/IPv6) disabled (default is enabled)Ĭontrol Panel - Network and Internet - Network Connections - Ethernet - Properties - Configure - Advanced QoS Packet Scheduler disabled (default is enabled) Here's a list of the settings I changed at his recommendation.Ĭontrol Panel - Network and Internet - Network Connections - Ethernet - Properties One solution that a friend with a background in networking found is disabling IPv6 in ethernet adapter settings. Originally posted by Notrel:Can confirm that it seems to become more common the more mods a game is running.







Civ 6 desync every turn